Every Boy's Book

Hop-scotch to hare-and-hounds, conjuring to chemistry, rabbits to rowing — the complete Victorian repertoire of things for a boy to do, set down with rules and diagrams.

HomeWhite. Black › White. Black (P to K's th P to K's th K's Kt) (V)

White. Black (P to K's th P to K's th K's Kt) (V)

1. P. to K's 4th. 1. P. to K's 4th. 2. K's Kt. to B's 3d. 2. Q's Kt. to B's 3d. 3. B. to Q. B's 4th. 3. B to Q. B's 4th. 4. P. to Q. Kt.'s 4th. 4. B. takes Q. Kt.'s P. 5. P. to Q. B's 3d. 5. B. to Q. B's 4th. 6. Castles. 6. P. to Q's 3d. (best.) 7. P. to Q's 4th. 7. P. takes P. 8. P. takes P. 8. B. to Q. Kt.'s 3d. 9. B. to Q. Kt.'s 2d. 9. K's Kt. to B's 3d. Instead of 9. B. to Q. Kt.'s 2d, you may adopt several other modes of play; viz., 9. B. to Q. R's 3d; 9. R. to K's sq.; 9. P. to K. R's 3d; 9. Q's Kt. to B's 3d. To the two first of these, Black equally replies with Q's B. to K. Kt.'s 5th, with the better game. (For 9. P. to K. R's 3d, and 9. Q's Kt. to B's 3d, see Variations A. and B.) 10. P. to Q's 5th. 10. Q's Kt. to K's 2d. (best.) 11. B. takes K's Kt. 11. P. takes B. 12. K's Kt. to Q's 4th.

White has rather the better game.

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