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White. Black (P to K's th P to K's th K's Kt) (III)
1. P. to K's 4th. 1. P. to K's 4th. 2. K's Kt. to B's 3d. 2. K's Kt. to B's 3d. 3. Kt. takes K's P. 3. P. to Q's 3d. 4. Kt. to K. B's 3d. 4. Kt. takes K's P. 5. P. to Q's 4th, (or Var. A.) 5. P. to Q's 4th. 6. B. to Q's 3d. 6. B. to K's 2d, (not to Q's 3d.) 7. Castles. 7. Q's Kt. to B's 3d. 8. P. to Q. B's 4th. 8. Q's B. to K's 3d. 9. P. to Q. R's 3d. 9. Castles. 10. Q. to Q. B's 2d, with a slightly better game.
This defence was brought into notice by Petroff some years ago, and has been approved of by many of the leading players. It is an excellent defence when receiving the odds of a piece.
Variation A. on White's 5th Move.
White has another move at this point, which seems at least as good as 5. P. to Q's 4th; viz., Q's Kt. to B's 3d. 5. Q's Kt. to B's 3d. 5. Kt. takes Kt. 6. Q's P. takes Kt. 6. B. to K's 2d. 7. B. to Q's 3d.
White has the better opened game.