Every Boy's Book

Hop-scotch to hare-and-hounds, conjuring to chemistry, rabbits to rowing — the complete Victorian repertoire of things for a boy to do, set down with rules and diagrams.

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The Moves

The pieces move forward diagonally, and it is the object of the players to take all each other's men; the player who has the black pieces taking the white, and the player who has the white men taking the black. The first player--say Black--moves his piece angularly to the first white square, and then, if nothing intervenes between his piece and that of his opponent, and there is a vacant square in his line left behind him, the white can pass his piece over him to the space so unoccupied, and take his man, which is withdrawn from the board. The same may be repeated by the adversary; and thus the players go on taking each other's pieces till one or the other cannot move, or all the pieces are taken. When a piece, however, arrives at the last row of the enemy's ground, it becomes what is called a king, and is crowned by another piece being placed on it. It may then be moved backwards and forwards at pleasure, and can take both ways. When a player neglects to take a piece, he is what is called huffed, that is, he loses the piece that ought to have been moved.

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