Every Boy's Book

Hop-scotch to hare-and-hounds, conjuring to chemistry, rabbits to rowing — the complete Victorian repertoire of things for a boy to do, set down with rules and diagrams.

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Knock Out, or Lag Out

This game is played by knocking marbles against a wall, or perpendicular board set up for the purpose; and the skill displayed in it depends upon the player's attention to what is called in mechanics the resolution of forces: for instance, if an object be struck against the wall at A from the mark at B, it will return again to B in a straight line; if it be sent from C to A, it will, instead of returning to C, pass off aslant to D, and its course will form the angle C A D; the angle of incidence being equal to the angle of reflection.

The game is played by any number of players; the first player throws his marble against the wall, so that it may rebound and fall about a yard distant from it; the other players then, in succession, throw their marbles against the wall, in such a way as to cause them to strike any of those already lagged out, and the marble struck is considered won by the owner of the taw that strikes it, in addition to which the winner has another throw. When only two boys play, each successively throws out till one of the "laggers" is struck, and he who strikes takes up all.

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