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The Angles of the Table

Should never be forgotten. They change infinitely, and if the student has made good use of the hints given as to the elementary practice with one ball, he will have acquired some valuable information, and soon see the truth of the axiom, that the "angle of reflexion is equal to the angle of incidence;" and the advantage of a knowledge of the angles of the table will be best seen in making cannons, for many players will make them off one, two, three, and even four cushions.

Fig. 4 shows a series of very useful angles, which may be advantageously studied. The black lines represent the course of the ball before reverberation, the dotted lines its course after the first reflexion, and the faint lines its course after the second reflexion. In these examples the ball is supposed to be struck fairly in the center with moderate force, except in case 1, where the effects of different strengths is shown. An ordinary, moderate stroke would bring the ball into the left-hand corner pocket, while a harder stroke would produce the angles a b: if played with greater strength the angles c d will result. "Bricole" angles are made across the table, and are of course proportionately more acute. The Bricole game is being obliged to strike a cushion, and make the ball reverberate or recoil from it previous to hitting the adversary's ball. This is a very great disadvantage, and is used principally in "cramp games," where the advantage of one player is neutralized by this; or by playing cannons against cannons and hazards, or four pockets to two, or five to one, or cannons and winning hazards against the whole game. All strokes at billiards are distinguished by the name of cannons or hazards. Cannon is a contraction of carambole, and is a stroke in which the player strikes both balls in succession with his own. The "losing hazard" is when the player's own ball is forced into either of the six pockets, after contact with the other ball. The "winning hazard" is made by forcing the ball played upon into either pocket after contact.

Here are a few examples of cannons made from the cushion, without the use of the side-stroke. They only indicate the infinite variety that can be made. Some rather difficult, but useful, winning hazards are shown in fig. 6. The stroke A is termed the "spot stroke." This stroke is sometimes made a score or more times in succession by a good player. It is one of the best of winning hazards. It requires a nearly full ball of moderate strength, and the repeat it from one side to the other you should slightly divide your own ball by putting on a little side (see D e in fig. 3); and you will find your ball in the right position to repeat the stroke. Sometimes it may be made by a slow hoist, which causes the ball to come back to the starting-point; or the ball may be stopped a little behind the object ball, and thus make a succession of hazards from the same pocket. The champion billiard-player, Roberts, makes tremendous breaks from the "spot stroke." Get a good player to show the variety of ways in which it can be made, and practice it. Here are a few examples of the effect of dividing the object ball. Strokes 1 to 14 are made from the baulk into the top end pockets by dividing the object ball from a nearly full ball, as in 10, 11, 12, 13, 14, to an eighth in 1 and 9. Stroke 5 represents a half ball vulgarly called a pair of breeches. Stroke 11 should be made to hug the cushion. Strokes 15 and 16 must be played gently with a half ball, and 17 with a quarter ball. Strokes 18 to 33 show a variety of cuts made by striking the ball in the direction shown by the line between the white ball and the red.

Now for a few losing hazards. They require a little different treatment. Here are a few.

The first eight strokes require a screw, and more or less side, according to their position; 9, 10, 11, and 12 require strong side, as shown; and in 13 the striker's ball must first strike the cushion gently, rebound, hit the other ball, and fall into the corner pocket. Stroke 14 is an ugly position for a beginner, yet it frequently occurs. You must put on plenty of side to your own ball, which will remove the object ball, and your ball will then roll along the cushion into the pocket. Stroke 22 alone requires word in explanation. It shows how the losing hazard is made from baulk off the red on the spot. Put on a strong-side twist, and practise it well. Remember that practice can alone make perfect. Be always decided, play steadily, and do not lose your temper. Now for a few hints with respect to the games to be played. With every billiard table a set of rules is supplied, and these must be studied and obeyed, as regulating the game; but an endless variety of games may be extemporised to suit the various parties and skill of the professors.

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