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Steeple Chase
This is a trial of speed and agility, and may be played by any number of boys. It consists in the boys agreeing upon some distant object for a mark, such as a conspicuous tree, or house, or steeple. The players then start off in whatever direction they please, each one being at liberty to choose his own course. In a long run of a mile or so it very often happens that hedges, ditches, and other obstructions, have to be got over, which adds great interest to the play, and the best climbers and jumpers are the most likely to come in victors. He who comes in first to the appointed object is called the King, the second the Duke, the third the Marquis, the fourth the Viscount, the fifth the Earl, the sixth the Knight. The last receives the dignified appellation of the Snail, and the last but one the Tortoise. At Oxford there were in our undergraduate days two clubs for the purpose of Steeple-chasing, one named the Kangaroo Club, and the other the Charitable Grinders, whose performances over hedges and ditches were really astonishing. There was also a club which kept a set of beagles, and used to hunt a red herring with intense perseverance.