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On Forfeitures
1. If the striker fails to hit any of the other balls with his own, he forfeits one point, which, as well as other forfeitures, must be added to his adversary's score. (See note, page 812.) 2. The striker forfeits two when the ball that he plays with is pocketed, or lodges on the cushion, or goes over the table, after having struck or been in fixed contact with the other white, no matter whether it has touched one or both of the reds. [An exception to this clause will be found in Sec. 2, on "Opening the Game."] 3. The striker forfeits three when the ball that he plays with is pocketed, or lodges on the cushion, or goes over the table, after having come in contact with one or both of the reds, and not the white. The same applies if neither red nor white be struck. 4. If the player cause any ball to jump off the table, and should it, by striking any of the bystanders, be flung back upon the table, it must still be treated as if it had fallen to the floor. If a red ball, it must be spotted; if a white, held in hand. Should it be the last striker's ball, he forfeits two or three, the same as if he had gone into a pocket.