Every Boy's Book

Hop-scotch to hare-and-hounds, conjuring to chemistry, rabbits to rowing — the complete Victorian repertoire of things for a boy to do, set down with rules and diagrams.

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Hop, Step and Jump

MAKE a mark on the ground at a place called the "starting point." At ten yards' distance from this make another, called the "spring." Then let the players arrange themselves at the starting point, and in succession run to the second mark called the spring. From the spring make first a hop on one leg, from this make a long step, and from the step a long jump. Those who go over the greatest space of ground are of course the victors.

Hopping on the Bottle →